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MC-72935

Wrong displayed rotation for summoned and teleported mobs

I am really sorry if this a duplicate 😞

1. When you summon a mob (e.g. zombie):
The zombie rotates a little bit after summoning it (see attached movie)

2. When you teleport a mob to a player (e.g. zombie to @p):
The zombie rotates about 2.5 seconds after the teleport
But what is really strange: Even the "blue line" points in the wrong direction, but when you spectate it, you look in the correct direction

Might relate to MC-46647

Linked issues

Attachments

Comments 2

kumasasa

Part 1 is probably intended, the body rotates independant of the head but adjusts the head rotation with a timeout.

wobst.michael

Is this still an issue in the most recent versions (i.e. 1.10.2, or 16w42a) of Minecraft?

marcono1234

(Unassigned)

Unconfirmed

blue-line, mob, rotation, spectate, spectator-line, summon, teleport

Minecraft 1.8, Minecraft 1.8.6

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