When cycling a redstone circuit with repeaters, the cycle will randomly stop and the repeater will have a charge when there is no input. The circuit cannot be reset unless the repeated is removed and replaced or the entire circuit can be flushed of charges. This seems to be a noticeable lag when the charge enters and leaves the repeater leading to a situation whereby the redstone is cycling normally but the repeater is getting a charge after the redstone is not longer charged and the charge in the repeater does not dissipate.
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Which screenshot are you referring to? In the first one, there is no redstone wire beside the powered block for it to bleed into. This exact system (it is a garbage disposal as seen here: http://www.youtube.com/watch?v=QWJHQmOenNc) was working for me in 1.7.10 and it is since updating to 1.8 that this has become a problem. Was there a change to how the repeater pushes power into the block?
WAI. MC-746
In the second picture, the repeater is pushing power into the block in front of it, and bleeds out the side of the block into the wire (because it is direct). The bug is in your wiring.