mojira.dev
MC-73544

Incorrect Nether Portal behaviour

When going through a Nether portal, a player frequently spawns not where he should, but inside a wall close to the corresponding portal and starts to take suffocation damage (obviously😃). The game does that in both cases: when a player goes through a portal for the first time (the portal must be generated in the dimension player heads to) and when both portals (Nether and Overworld) are already generated.
Have fun fixing that :PP
And good luck <3

Related issues

Comments

migrated

Duplicate of MC-73504.

migrated

(Unassigned)

Unconfirmed

Minecraft 1.8.1-pre3

Retrieved