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MC-7442

Lighting error in superflat worlds.

When I was in a superflat world and trying to dig a tunnel for my railroad, I noticed that when I am digging one block below the surface, then moonlight and sunlight completely goes filters through the first layer of dirt in superflat worlds. It is suppose to get darker the further you get from a light source, but as long as you are one block from the surface then it stays completely lit the whole time. I tested it on the next layer down, and the lighting works perfectly after that. It only happens one layer below the surface, and after that it works fine; just a small annoyance for me. (THIS IS NOT THE SAME ERROR that I have seen where mineshafts randomly light up in areas!) My superflat world configuration was using the overworld preset without decoration or biome_1, but the rest was the same.

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kumasasa

Please attach the superflat configuration (if not default)

Kolton Hahn

I added the superflat configuration now.

kumasasa

Confirmed

kumasasa

If the topmost layer of dirt is removed and replaced, the lighting reverts to normal expected darkness.

kumasasa

Attached two screenshots with debug information

kumasasa

Resolved as duplicate of MC-7508 , there is the explanation for this bug.

Kolton Hahn

(Unassigned)

Confirmed

Snapshot 13w02b

Retrieved