Mobs without an AI or Armorstands with NoGravity:1 will not be affected by the Motion-Tag
Steps to reproduce:
1:
Summon a mob with no AI.
For example: /summon Slime ~ ~ ~ {NoAI:1}
or
Summon an ArmorStand with no Gravity.
For example: /summon ArmorStand ~ ~ ~ {NoGravity:1}
2:
Add the Motion-Tag. With /entitydata or in the summon-command doesn't matter.
For example: /entitydata @e[type=Slime] {Motion:[0.0,3.0,0.0]}
or
For example: /entitydata @e[type=ArmorStand] {Motion:[0.0,3.0,0.0]}
----------------------------------------------------------------------------------------------
I don't know if this is intended, because mobs without an AI will not be affected by gravity at all. But I aspected that they will move
Linked issues
is duplicated by 4
Comments 7
@Mustek
"All quirks"? That's like saying "Hey, we added a feature, now we're gonna forget all about it and never touch it again". If that sort of attitude applied to the whole game, there would be no point in this bug tracker. Do at least try to sound like there's some sense in reporting bugs.
Ahoking, [unfortunately, no|MC-67667].
AI is motion for some of these.