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MC-76651

Entities teleportation looks raggedly / Mob feet end underneath lilypad

The bug

When you have a clock which teleports an entity every game tick less than about 0.045 (value has changed) blocks, it looks raggedly.
This could relate to: MC-73980

How to reproduce

1. Summon an ArmorStand with NoGravity:1b

/summon ArmorStand ~ ~ ~ {NoGravity:1b}

2. Let a clock run this command every tick:

/tp @e[r=10,type=ArmorStand] ~ ~0.001 ~

Linked issues

Comments 6

This probably doesn't relate to MC-76581 as the position of the entity is fine, only the way it is displayed is wrong

Might duplicate or at least relate to MC-87565

Can't confirm for 16w06a
Teleportation in Y can't be tested due to MC-96565, but in X and Z it's quite smooth.

The bug described in this report is probably caused by MC-87565

@unknown, It would be better if you could make a video/gif proof, so we could understand what's the exact bug. I made a confirmation on my own assumptions, and I'm not sure if it's the same thing you experience.

Cannot reproduce this bug anymore in 16w33a and probably earlier versions

marcono1234

(Unassigned)

Unconfirmed

/tp, entity, teleport

Minecraft 1.8.2-pre4, Minecraft 15w37a, Minecraft 16w06a

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