How I did it:
1) made a world (amplified)
2)went inside a mountain
3)placed some diamond blocks <-- not sure if this has a difference
4)stand next to the diamond blocks, and start moving your FOV of the horozontal axis
5) blocks will stop rendering
Picture descriptions:
10: exaggerated effect on my parkour map
1: looking in the right position next to the blocks
2: 3rd person view
3: 3rd person view
4:part of the room not being rendered
5: same picture as 4, just looked slightly to the right
6: default texture pack
7: blocks that are obviously in front of the player are not being rendered (another default texture pack)
8: Diamond blocks have nothing to do with it
9: Same thing happens with natural blocks (not placed by player)
Related issues
Attachments
Comments



Mustek, that one only affected 3rd person, while this one includes 1st person

Read the description of the linked ticket.