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MC-77802

HD Textures and 3D Textures Transparency Bug

If you use HD textures of 128X or above (I took screenshot with LB Photo Realism, if you want to test the bug, go to http://resourcepack.net/lb-photo-realism-resource-pack/ ) and 3D textures (I took other screenshot with Default 3D©, if you want to test the bug, go to http://www.planetminecraft.com/texture_pack/default-3d-2985741/ ), the item you are holding will become transparent (full sword for 3D and sides for HD Textures).

Environment

Minecraft Version: 1.8.2
Operating System: Mac OS X (x86_64) version 10.10.2
Java Version: 1.7.0_75, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
JVM Flags: 5 total; -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 6, tcache: 68, allocated: 13, tallocated: 95
Launched Version: 1.8.1
LWJGL: 2.9.2
OpenGL: Intel HD Graphics 4000 OpenGL Engine GL version 2.1 INTEL-10.2.46, Intel Inc.
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because ARB_framebuffer_object is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.

Using VBOs: No
Is Modded: Probably not. Jar signature remains and client brand is untouched.

Linked issues

Attachments

Comments 1

Broken resource packs, see MC-70336

migrated

(Unassigned)

Unconfirmed

item, rendering

Minecraft 1.8, Minecraft 1.8.1, Minecraft 1.8.2

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