When texturing a new translucent mob inside a resource pack. It turns into a solid texture in game. I know this is because of an anti resource pack x ray solution. However it's pretty annoying it makes it so we can't make mobs translucent.
When texturing a new translucent mob inside a resource pack. It turns into a solid texture in game. I know this is because of an anti resource pack x ray solution. However it's pretty annoying it makes it so we can't make mobs translucent.
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