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MC-80370

Jump boost level 256 works incorrectly when taking damage

Normally, typing /effect @p jump_boost 1000000 255 will negate (or at least reduce a lot) of fall damage, without affecting how high the player jumps. I believe this is an intended feature. However, when taking damage, the player is able to jump very high.

I was expecting the player to jump only one block. Instead, the player was able to jump very high if they were taking damage (possibly midair).

Steps to reproduce:
1. Type /effect @p poison 1000000 100
2. Type /effect @p jump_boost 1000000 255
3. Hold space bar

It might be helpful to know that I was mapmaking when this issue was discovered.

Comments 1

"Any effect outside of those provided in vanilla circumstances should be considered unsupported officially and may or may not work as you'd expect."

Jordan Wontsharemylastname

(Unassigned)

Unconfirmed

Minecraft 1.8.3, Minecraft 1.8.4

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