Minecraft crashes on startup. Crash report attached.
YES, I have OpenGL and made sure of this by using KWin with the OpenGL Backend.
YES, I have seen MC-1371 and I tried the suggestions, including manually downloading LWJGL.
YES, I have two screens.
Linked issues
duplicates 1
Attachments
Comments 6
According to the crash report:
Caused by: java.lang.ArrayIndexOutOfBoundsException: 0
at org.lwjgl.opengl.LinuxDisplay.getAvailableDisplayModes(LinuxDisplay.java:951)
This is either an issue with LWJGL, or your graphics drivers. If possible, install the proprietary drivers for your graphics card. Also note, when indicated that your java version is out of date, this is because you have java 7, whereas the current version is java 8.
I was able to get the Android AVD up and running, so I don't think it's a problem with my graphics card (Android AVD uses Java). I even got KWin to work with OpenGL window effects. Even so, I looked at the Arch Linux wiki, and found that Intel offers open source drivers (made by Intel). I also installed OpenJDK 8, and didn't get much further. Ruling those out, it's probably LWJGL, what can I do to fix the issue?
You could inquire about it, or post it (your crash) on the LWJGL forums.
Your Java version is out of date! Please update your Java to the latest version: http://www.java.com/en/download/.
When using a 32-bit browser on a 64-bit operating system the automatic version detection will only show the 32-bit version of Java, the 64-bit version needs to be downloaded manually: http://www.java.com/en/download/manual.jsp.
Please report if the issue persists with the latest Java version.
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