The bug
When you have any entity riding a vehicle it will always have the same y coordinate offset to the vehicle. This value seems to be "standardized" for players (about one Sixth of the player height).
If you have for now an entity with a smaller or higher hitbox riding the vehicle, it is placed wrong (see screenshots).
A "relatively" easy way to solved this would be just using something like this to get the offset:
relativePos = hitbox(vehicle).maxy - (1 / 6) * hitbox(rider).maxy
That might need to be adjusted as the top edge of the hitbox of a horse for example isn't its back.
How to reproduce
Summon a tall entity riding a horse
/summon horse ~ ~ ~ {Tame:1b,Passengers:[{id:enderman,NoAI:1b}]}
Linked issues
relates to 3
Attachments
Comments 12
In 18w31a: I typed the shown command with pigs and chicken, which don't seem to have exactly the same offset, but for endermen the offset is the same as in the picture shown.
Is this still an issue in the most recent versions (currently that is 1.10.2, or 16w42a) of Minecraft? If so, please update the affected versions and help us keeping this ticket updated from time to time.