Activate these and your game will crash I'm guessing everytime you render them.
setblock ~ ~1 ~ minecraft:standing_sign 0 replace {Text1:"{translate:\"translation.test.invalid\"}"}
setblock ~ ~1 ~ minecraft:standing_sign 0 replace {Text1:"{translate:\"translation.test.invalid2\"}"}
Maybe intended.
I guess you can see that by the name invalid. It is apprently a test translation to test wether or not Minecraft handles invalid translations correctly.
Error message
However like in many cases catching the error would definitely make more sense.