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It appears that when a world (or chunk) is generated, some blocks not legimatly placed(such as reeds spawning on leaves, as the picture shows) does not remove itself unless a block update is done on it. Is it possible to do this in the first place? Just asking.

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Duplicate of MC-415.

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(Unassigned)

Unconfirmed

reeds, world-generation

Minecraft 1.4.7

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