When I try to do this command:
/execute @p ~ ~ ~ detect ~ ~-1 ~ leaves 3 setblock ~ ~ ~ fire 0 replace
I get: "Failed to execute 'detect' as tonkku107"
even though it should set fire on the leaves.
Edit: I noticed this only happens with leaves
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hey I was just about to make an error report for this. Lucky I found this first, can't they just add one single ID per leaf-type?
There are 16 diffrent leave types, type(oak,birch,spruce,jungle) check decay, and decayable are all settings, you have to search a little longer to find which settings it has, placing jungle leaves sets type to jungle (3,7,11,15), check decay, and decayable are set to false if placed by hand