When in third person view, the End gateway block effect is still computed from the player position and not the camera position, and so the effect looks weird.
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Fixed for a future version, according to Searge.
I've changed the end gateway block renderer. It was using the endportal effect but that only looked good from above.
https://twitter.com/seargedp/status/630783796850331648
https://t.co/5GlwL6UiQb
This probably depends on your perspective