mojira.dev
MC-85449

Server log keeps saying Entity Removals Pending

The problem where entities despawn is fixed I believe, but the server keeps saying that "There are (number) entity removals pending". I dont know much about coding, but that dont sound good.

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kumasasa

Please attach the log file.

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I dont know if these are the logs or not but this is what it's saying.

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Log:

[20:02:51] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 7125ms behind, skipping 142 tick(s)
[20:02:55] [Server thread/WARN]: There were 13 entity removals pending!
[20:03:03] [Server thread/WARN]: There were 10 entity removals pending!
[20:03:06] [Server thread/WARN]: There were 5 entity removals pending!
[20:03:13] [Server thread/WARN]: There were 11 entity removals pending!
[20:03:15] [Server thread/WARN]: There were 14 entity removals pending!
[20:03:36] [Server thread/WARN]: There were 57 entity removals pending!
[20:03:36] [Server thread/WARN]: There were 4 entity removals pending!
[20:03:36] [Server thread/WARN]: There were 68 entity removals pending!
[20:04:17] [Server thread/WARN]: There were 15 entity removals pending!
[20:04:19] [Server thread/WARN]: There were 21 entity removals pending!
[20:04:28] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 64416ms behind, skipping 1288 tick(s)

Server debug:

---- Minecraft Profiler Results ----
// Speedy. Zoooooom!

Time span: 12250 ms
Tick span: 25 ticks
// This is approximately 2.04 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] levels - 87.12%/87.12%
[01]  swim3 - 99.93%/99.93%
[02]   tick - 92.99%/92.99%
[03]    entities - 66.93%/66.93%
[04]     regular - 54.79%/36.70%
[05]      tick - 78.73%/28.90%
[06]       ai - 36.98%/10.69%
[07]        newAi - 98.97%/10.58%
[08]         targetSelector - 80.08%/8.47%
[09]          unspecified - 88.78%/7.52%
[09]          goalSetup - 11.13%/0.94%
[10]           unspecified - 93.19%/0.88%
[10]           canSee - 6.81%/0.06%
[09]          goalTick - 0.08%/0.01%
[08]         goalSelector - 9.34%/0.99%
[09]          goalSetup - 80.33%/0.79%
[10]           pathfind - 83.64%/0.66%
[10]           unspecified - 16.36%/0.13%
[09]          unspecified - 18.26%/0.18%
[09]          goalTick - 1.41%/0.01%
[08]         unspecified - 5.75%/0.61%
[08]         controls - 3.00%/0.32%
[09]          unspecified - 83.68%/0.27%
[09]          look - 7.70%/0.02%
[09]          move - 6.41%/0.02%
[09]          jump - 2.22%/0.01%
[08]         navigation - 0.85%/0.09%
[08]         mob tick - 0.63%/0.07%
[08]         checkDespawn - 0.26%/0.03%
[08]         sensing - 0.10%/0.01%
[07]        unspecified - 1.03%/0.11%
[06]       entityBaseTick - 26.57%/7.68%
[07]        unspecified - 99.87%/7.67%
[07]        portal - 0.13%/0.01%
[06]       push - 24.52%/7.09%
[06]       unspecified - 5.33%/1.54%
[06]       travel - 4.99%/1.44%
[07]        move - 37.68%/0.54%
[07]        rest - 36.11%/0.52%
[07]        unspecified - 26.21%/0.38%
[06]       livingEntityBaseTick - 0.99%/0.29%
[06]       move - 0.19%/0.06%
[06]       rest - 0.11%/0.03%
[06]       mobBaseTick - 0.08%/0.02%
[06]       headTurn - 0.07%/0.02%
[06]       looting - 0.06%/0.02%
[06]       chunkCheck - 0.04%/0.01%
[06]       rangeChecks - 0.03%/0.01%
[06]       jump - 0.02%/0.01%
[06]       portal - 0.00%/0.00%
[05]      unspecified - 21.23%/7.79%
[05]      remove - 0.04%/0.01%
[04]     blockEntities - 45.10%/30.21%
[04]     unspecified - 0.10%/0.07%
[04]     remove - 0.00%/0.00%
[04]     pendingBlockEntities - 0.00%/0.00%
[04]     global - 0.00%/0.00%
[03]    tickBlocks - 23.54%/23.54%
[04]     unspecified - 96.95%/22.84%
[04]     tickBlocks - 1.39%/0.33%
[04]     tickChunk - 0.50%/0.12%
[05]      recheckGaps - 50.08%/0.06%
[06]       unspecified - 75.70%/0.04%
[06]       getBrightness - 22.63%/0.01%
[06]       checkedPosition < toCheckCount - 1.67%/0.00%
[05]      unspecified - 49.92%/0.06%
[04]     getChunk - 0.34%/0.08%
[04]     iceandsnow - 0.29%/0.07%
[04]     checkLight - 0.18%/0.04%
[04]     buildList - 0.14%/0.03%
[04]     thunder - 0.08%/0.02%
[04]     moodSound - 0.07%/0.02%
[04]     playerCheckLight - 0.06%/0.01%
[05]      unspecified - 68.62%/0.01%
[05]      getBrightness - 30.42%/0.00%
[05]      checkedPosition < toCheckCount - 0.96%/0.00%
[03]    tickPending - 8.78%/8.78%
[04]     ticking - 99.77%/8.77%
[05]      unspecified - 93.70%/8.22%
[05]      checkLight - 6.30%/0.55%
[06]       checkedPosition < toCheckCount - 81.68%/0.45%
[06]       getBrightness - 17.03%/0.09%
[06]       unspecified - 1.30%/0.01%
[04]     unspecified - 0.15%/0.01%
[04]     cleaning - 0.08%/0.01%
[03]    mobSpawner - 0.60%/0.60%
[03]    unspecified - 0.13%/0.13%
[03]    chunkSource - 0.01%/0.01%
[03]    chunkMap - 0.01%/0.01%
[03]    village - 0.00%/0.00%
[03]    portalForcer - 0.00%/0.00%
[02]   tracker - 6.92%/6.92%
[02]   unspecified - 0.09%/0.09%
[02]   timeSync - 0.00%/0.00%
[01]  unspecified - 0.07%/0.07%
[00] save - 12.25%/12.25%
[00] jobs - 0.62%/0.62%
[01]  unspecified - 47.04%/0.36%
[01]  travel - 19.34%/0.15%
[02]   move - 39.55%/0.06%
[02]   unspecified - 32.68%/0.05%
[02]   rest - 27.77%/0.04%
[01]  checkLight - 9.59%/0.07%
[02]   checkedPosition < toCheckCount - 77.69%/0.06%
[02]   getBrightness - 20.29%/0.01%
[02]   unspecified - 2.02%/0.00%
[01]  livingEntityBaseTick - 5.52%/0.04%
[01]  entityBaseTick - 4.86%/0.04%
[02]   unspecified - 96.11%/0.04%
[02]   portal - 3.89%/0.00%
[01]  rest - 4.62%/0.04%
[01]  move - 4.43%/0.03%
[01]  push - 2.20%/0.02%
[01]  ai - 1.41%/0.01%
[02]   unspecified - 84.06%/0.01%
[02]   newAi - 15.94%/0.00%
[01]  headTurn - 0.41%/0.00%
[01]  checkedPosition < toCheckCount - 0.21%/0.00%
[01]  getBrightness - 0.20%/0.00%
[01]  rangeChecks - 0.10%/0.00%
[01]  jump - 0.07%/0.00%
[00] connection - 0.01%/0.01%
[01]  unspecified - 95.62%/0.01%
[01]  keepAlive - 4.38%/0.00%
[00] tallying - 0.00%/0.00%
[00] players - 0.00%/0.00%
[00] snooper - 0.00%/0.00%
[00] tickables - 0.00%/0.00%
--- END PROFILE DUMP ---

System Details:

Details:
	Minecraft Version: 15w32c
	Operating System: Mac OS X (x86_64) version 10.9.5
	Java Version: 1.8.0_05, Oracle Corporation
	Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
	Memory: 2381681512 bytes (2271 MB) / 4225236992 bytes (4029 MB) up to 4225236992 bytes (4029 MB)
	JVM Flags: 5 total; -Xincgc -Xmx4G -XX:+PrintAdaptiveSizePolicy -XX:+PrintGCDetails -Xloggc:server_gc.log
migrated

i have the same thing on my server but i believe it's related to the entities like villagers and passive mobs dissappearing when you unload the chuncks by going to far away perhaps?

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Im glad im not the only one with this problem.

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Yeah, its has something to do with chunks I beleive because it dont say that until I log in and walk around some.

kumasasa

Resolved to newer MC-88922

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(Unassigned)

Unconfirmed

Minecraft 15w32c

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