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MC-86749

ActiveEffects ShowParticles tag not working

So I summoned a Bat with the arguments

{Silent:1,ActiveEffects:[{Id:14,Amplifier:1,Duration:99999,ShowParticles:0}]}

It summoned an invisible Bat like it should. But I could see the potion particles following him when I specifically specified no particles.

I saw a tweet from Dinnerbone saying he changed particles so that they don't hog as much CPU. (Does that mean they are no longer entities?) I assume my problem has to do with the fact that particles no longer operate under the same parameters.

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Said Wagoneer

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Minecraft 15w34a

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