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MC-87616

Entity Health not consistent

I'm using a Zombie in this example. Every hit with fist does 0.92 damage but
once hit to 6.5-7 hearts it no longer stays consistent and does 0.920001 damage, then does 0.92 damage again.

Here's each hit that the entity takes with fist.

Health

Damage Amount

20.0

19.08

0.92

18.16

0.92

17.24

0.92

16.32

0.92

15.4

0.92

14.48

0.92

13.559999

0.920001

12.639999

0.92

11.719999

0.92

10.799999

0.92

9.879999

0.92

8.959999

0.92

8.039999

0.92

7.119999

0.92

6.199999

0.92

5.279999

0.92

4.3599987

0.9200003

3.4399986

0.9200001

2.5199986

0.92

1.5999985

0.9200001

0.67999846

0.92000004

Death

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Cam

Jens Bergensten

Confirmed

Minecraft 15w35e, Minecraft 15w44b

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