I have been creating 3D textures for a resource pack I was making and I was trialing a 3D model. I saved one version and it worked. I did more work to the model and made it larger and then added it as a different texture to see the difference between the two. but this 3d model didn't work. It just showed the purple and black square, missing texture. I don't understand at all why this happened!
In minecraft screenshot shows the previous model that works and the unrendered texture. The other image is what the unrendered texture should look like.
Comments 6
Most probably this is a bug in your 3rd party editor.
After reloading the resource pack:
Please attach the complete output of the "Game Output (Your Minecraft name) " which can be found on the fourth tab of the launcher to this ticket.
If the launcher closes after game start, please edit your profile and select "Launcher visibility" then, "Keep the launcher open".
This is the game Output. It says something about boundaries? Although I have seen 3d models that were huge (10x10 minecraft blocks tall/wide, eg. House model) and mine isn't that big. If this is the case is there an easy fix or what should I do about it?
Anyway here is the Output.
[22:12:13] [Client thread/WARN]: Unable to load block model: 'minecraft:block/carpet_pink' for variant: 'minecraft:pink_carpet#normal'
com.google.gson.JsonParseException: 'to' specifier exceeds the allowed boundaries: Vector3f[23.2, 32.8, 26.0]
[22:12:13] [Client thread/WARN]: Unable to load block model: 'minecraft:block/carpet_orange' for variant: 'minecraft:orange_carpet#normal'
com.google.gson.JsonParseException: 'to' specifier exceeds the allowed boundaries: Vector3f[23.2, 32.8, 26.0]
[22:12:13] [Client thread/WARN]: Unable to load block model: 'minecraft:block/carpet_purple' for variant: 'minecraft:purple_carpet#normal'
com.google.gson.JsonParseException: 'to' specifier exceeds the allowed boundaries: Vector3f[23.2, 32.8, 26.0]
[22:12:15] [Client thread/WARN]: In parent chain: minecraft:item/purple_carpet -> minecraft:block/carpet_purple; unable to load model: 'minecraft:block/carpet_purple'
com.google.gson.JsonParseException: 'to' specifier exceeds the allowed boundaries: Vector3f[23.2, 32.8, 26.0]
[22:12:15] [Client thread/WARN]: In parent chain: minecraft:item/pink_carpet -> minecraft:block/carpet_pink; unable to load model: 'minecraft:block/carpet_pink'
com.google.gson.JsonParseException: 'to' specifier exceeds the allowed boundaries: Vector3f[23.2, 32.8, 26.0]
[22:12:15] [Client thread/WARN]: In parent chain: minecraft:item/orange_carpet -> minecraft:block/carpet_orange; unable to load model: 'minecraft:block/carpet_orange'
com.google.gson.JsonParseException: 'to' specifier exceeds the allowed boundaries: Vector3f[23.2, 32.8, 26.0]
[22:12:15] [Client thread/WARN]: Missing model for: minecraft:orange_carpet#normal
[22:12:15] [Client thread/WARN]: Missing model for: minecraft:pink_carpet#normal
[22:12:15] [Client thread/WARN]: Missing model for: minecraft:purple_carpet#normal
[22:12:18] [Client thread/WARN]: Missing model for: minecraft:pink_carpet#normal
[22:12:18] [Client thread/WARN]: No weighted models for: minecraft:pink_carpet#normal
[22:12:18] [Client thread/WARN]: Missing model for: minecraft:orange_carpet#normal
[22:12:18] [Client thread/WARN]: No weighted models for: minecraft:orange_carpet#normal
[22:12:18] [Client thread/WARN]: Missing model for: minecraft:purple_carpet#normal
[22:12:18] [Client thread/WARN]: No weighted models for: minecraft:purple_carpet#normal
[22:12:18] [Client thread/WARN]: Missing model for: minecraft:item/purple_carpet
[22:12:18] [Client thread/WARN]: Missing model for: minecraft:item/pink_carpet
[22:12:18] [Client thread/WARN]: Missing model for: minecraft:item/orange_carpet
This is intended:
http://minecraft.gamepedia.com/Model
elements: Contains all the elements of the model. they can only have cubic forms. Cannot be set along side "parent".
An element
from: Start point of a cube according to the scheme [x, y, z]. Values must be between -16 and 32.
to: Stop point of a cube according to the scheme [x, y, z]. Values must be between -16 and 32.
Okay I changed the location of the model and it seemed to work. The message about boundaries and the -16 32 to and from stuff didn't appear in the game output. I thought it would finally work but the model went weird and displaced. What is it doing now and how do I fix this!?
http://imgur.com/mARlQc7
(my argument still stands about model boundaries, since I have seen much larger models than the one I made) Video example:
https://www.youtube.com/watch?v=BvwvDNU89fw
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