When you place an two Iron Doors next to each other in a state where they would both be open by default, and closed when powered, the resulting closed state leaves a small gap in between the two doors that is large enough for the player to walk through. Both doors are facing opposite directions, despite orientation or placement
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Interesting. It indeed worked as you stated, and I am very grateful for your help! I'm just not sure why the block is necessary...
If you place a door without any blocks adjacent the doorhandle is on the right. But place a door to the left of a solid block, the handle is on the left! So handleposition is always away from a solid block.
This is because you're placing the second door wrong. First I suggest using wooden doors to see the doorhandle. Before placing the second door, place a solid block as seen in the screenshot. Now both doors are closed without a gap.