When you place an two Iron Doors next to each other in a state where they would both be open by default, and closed when powered, the resulting closed state leaves a small gap in between the two doors that is large enough for the player to walk through. Both doors are facing opposite directions, despite orientation or placement
Environment
Mac OSX 10.8.2
2.4 GHz Intel Core 2 Duo
4 GB 1067 MHz DDR3
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Comments 4
Interesting. It indeed worked as you stated, and I am very grateful for your help! I'm just not sure why the block is necessary...
If you place a door without any blocks adjacent the doorhandle is on the right. But place a door to the left of a solid block, the handle is on the left! So handleposition is always away from a solid block.
This is because you're placing the second door wrong. First I suggest using wooden doors to see the doorhandle. Before placing the second door, place a solid block as seen in the screenshot. Now both doors are closed without a gap.