In singleplayer survival the game suddenly crash/freeze with message in console reading "(playername) was kicked for floating too long!".
Steps to reproduce:1. Build a minecart elevator2. Use minecart elevator3. While holding right mouse button to ascend, the game will suddenly crash
1. Make a minecart rest on top of a ladder (as they do in minecart elevators)
2. Enter minecart and wait
3. After only a couple of seconds the game will kick the player for floating too long and stop responding/crash
Console output on crash:
[17:32:12] [Server thread/WARN]: <playername> was kicked for floating too long!
[17:32:12] [Server thread/INFO]: <playername> lost connection: TextComponent{text='Disconnected', siblings=[], style=Style{hasParent=false, color=null, bold=null, italic=null, underlined=null, obfuscated=null, clickEvent=null, hoverEvent=null, insertion=null}}
[17:32:12] [Server thread/INFO]: <playername> left the game
[17:32:12] [Server thread/INFO]: Stopping singleplayer server as player logged out
[17:32:13] [Server thread/INFO]: Stopping server
[17:32:13] [Server thread/INFO]: Saving players
[17:32:13] [Server thread/INFO]: Saving worlds
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That line is probably from MC-79925.
The bug is indeed caused by sitting in a minecart thats resting on a ladder for too long! Didn't take long either, the client crashed after only 2-3 seconds.
Confirmed for 15w45a. The client no longer crashes, but exits gracefully with message "Flying is not enabled on this server" (see attached screenshot).
Still happens in 15w43c. It seems I may have forgotten to include a line from the previous console log - or perhaps this is new in this snapshot (notice the line @ 20:31:29 below).
Console output on crash:
[20:31:29] [Client thread/WARN]: Null returned as 'hitResult', this shouldn't happen!
[20:31:41] [Server thread/WARN]: <playername> was kicked for floating too long!
[20:31:41] [Server thread/INFO]: <playername> lost connection: TextComponent{text='Disconnected', siblings=[], style=Style{hasParent=false, color=null, bold=null, italic=null, underlined=null, obfuscated=null, clickEvent=null, hoverEvent=null, insertion=null}}
[20:31:41] [Server thread/INFO]: <playername> left the game
[20:31:41] [Server thread/INFO]: Stopping singleplayer server as player logged out
My minecart elevator is 16 "floors" tall, and this just happened as I reached the top floor (before I was able to exit the last minecart). I'm going to test whether the bug is simply caused by sitting in a minecart thats resting on a ladder for too long. Perhaps it's not related to the quick dismount/mount activity while using minecart elevators.