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MC-92382

Blaze cause Ticking Entity crash on SMP server.

Not really sure what happened. I was AFKing at my Blaze farm, and got disconnected with "Server closed" message. I can bring the server back up just fine, and other players can connect and play, but as soon as I connect, or other players get close enough to load the Blaze farm, the server crashes again almost immediately.

This blaze farm was working fine yesterday on the same version (15w45a), so I have no idea what might be different now.

Crash report attached.

Environment

– System Details –
Details:
Minecraft Version: 15w45a
Operating System: Linux (amd64) version 4.1.6-1-ARCH
Java Version: 1.8.0_60, Oracle Corporation
Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 581003200 bytes (554 MB) / 1359958016 bytes (1296 MB) up to 2121334784 bytes (2023 MB)
JVM Flags: 6 total; -Xmx2G -Xms128M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalPacing -XX:ParallelGCThreads=3 -XX:+AggressiveOpts

Linked issues

Attachments

Comments 1

Can confirm issue in 15w49b (Windows)

Edit: Sorry, found the appropriate tracker for the bug I encountered

https://bugs.mojang.com/browse/MC-93655

Looks like it was fixed in 50a, Testing with 51b and it seems to be fine.

migrated

(Unassigned)

Unconfirmed

Minecraft 15w45a

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