mojira.dev
MC-92415

mob pathing issue

I am trying to have zombies follow a certain path (consistently), but as they are traveling their path they keep doing little loops. If anything it seems worse in the snapshot, I've tried the earlier snapshot too with the same results.

Environment

superflat world

Attachments

Comments 8

on a side note I Didn't see an update to the summon commands but it broke my summon command /summon Squid ~ ~1.5 ~ {Air:9999999,Attributes:[{Name:generic.maxHealth,Base:500}],HealF:500,Riding:{id:"ArmorStand",Invisible:1,NoGravity:1,Riding:{id:"ArmorStand",Invisible:1,NoGravity:1,Riding:{id:"Zombie",IsVillager:0,IsBaby:1,Attributes:[{Name:generic.maxHealth,Base:1},{Name:generic.movementSpeed,Base:.1},{Name:generic.followRange,Base:50}],HealF:1}}}}

Riding was removed, you use

Passengers:[{id:Squid},{id:Villager}]

now.

Ok thank you for the help, can you link me to where that change was posted, I didn't see it.

thank you very much

The changes to the range of detection for the waypoints have been reverted.

Please reopen the ticket if the problem persist after the next snapshot.

This bug is extremely hard to catch in the wild and reproduce in a reliable manner. While I know the source of the problem, I can't confirm the revert will solve it.

sadly the issue is not solved in the snapshot, are there any other ways that i can move mobs around slowly and consitantly on a path?

Its fixed for a future version...

migrated

migrated

Unconfirmed

Minecraft 15w45a

Minecraft 15w49a

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