Summoning and armor stand or using entitydata to get an armor stand with the tag: {Health:0.0f} plays the death animation of mobs when they die.
It has been like that since 1.8 anyways.
I can only see positive things in this+summoning something with Health:0 seems useless
Reporter: migrated
Assignee: SeargeDP
Created: 2015-11-23T00:09:33Z
Updated: 2026-08-20T09:48:40Z
Resolved: 2015-11-23T14:46:31Z
Confirmation Status: Unconfirmed
Affects Versions: Minecraft 15w47a
Retrieved 2026-10-14T01:29:24Z
It has been like that since 1.8 anyways.