Comments 2
I disagree that this is resolved, though I see how it can go either way. I am not referring to the fact that axes do a decent amount of damage, but that they can now be enchanted, and are yet another step up towards being decent weapons. They already have a draw back of not having the ability to block, and the secondary flaw of taking double the durability in damage is more than enough. In other words, axes are in an awkward state of being a weapon, but not being a weapon. I find it would be far more fitting if they were on one end of the spectrum or the other than some awkward middle. I think that it may be possible they overlooked the durability and might think it fitting to reduce durability to the standard one. Otherwise, I'll just attempt to make a topic of discussion about the role of the axe and submit my opinion to them as a suggestion. Thanks.
-den
Axes just happen to do damage more than hoes, etc. This doesn't mean they are the right tool for the job, though. Swords are intended for this purpose.