I was recently working on one of my old projects and i noticed an interesting bug where the XYZ coordinates and the Looking At coordinates are out of sync. I noticed it because I am trying to do some precision work lining up tunnels with parts on the surface by digging the tunnels and then connecting them to the surface.and its hard when the coordinates keep changing.
I did notice that sometimes they are actually in sync but I have not been able to accomplish this since I took the screen shots
The Map itself was created before January 24 2015 (that was the earliest Proof of existence I could find) however I believe it may have been created mid 2013. I do not know if this could be a cause of the issue.
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This is not a bug. "XYZ" is the precise block space (between -201.0 and -202.0) that your player character is standing within. "Block" is your position on the grid, which is correctly -202.0. "Looking at" is the block on the grid your cursor is pointing at.
Okay, but so why is the block directly below me -73 -201 but the block I am standing on -74 -202 and why is that sometimes the xyz and looking at block will sync up but if i go to the exact same spot later they will be different again
Again, "Looking at" is on the grid. You are not on the grid. "Block" and "Looking at" in your images are matching up because they are on the grid. "XYZ" is you, and you are not a block on the grid.
"XYZ" is the precise block space (between -201.0 and -202.0)
Here is an image to describe it: http://i.imgur.com/kb69Xwl.png
The red dot is you ("XYZ"). You are between two blocks on the grid (notice the decimal in your coordinates in your images). The black lines represents blocks on the grid. They are whole numbers and cannot be between two blocks.
X coordinates synced up again but the Z's are still different