mojira.dev
MC-95616

Wrong matched item names in statistics

The bug

Some items with variations use in the statistics the name of the first item. For example any dye uses "Ink Sack".

Affected items

Item ID

Translation

dye

item.dyePowder.black.name ("Ink Sack")

fish

item.fish.cod.raw.name ("Raw Fish")1

cooked_fish

item.fish.cod.cooked.name ("Cooked Fish")1

skull

item.skull.skeleton.name ("Skeleton Skull")

spawn_egg

item.monsterPlacer.name ("Spawn")2

...

1 The name of the first fish type is by default "... Fish" which would be correct for all fish types, however if this would be changed (for example by a resource pack), it would be incorrect
2 The name for a spawn egg is created by adding the entity name however a translation like "Spawn Egg" would make more sense

How to reproduce

  1. Drop the according item

  2. Open the statistics

Linked issues

Comments 3

Is this valid? And is it a bug that variations of blocks with different block IDs are listed as one block?

Sorry for the duplicate, please remove the relates to links and link them rather to the duplicated report please

Please remove the links, see comment above

marcono1234

(Unassigned)

Unconfirmed

Minecraft 16w02a

Retrieved