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MC-96138

Skeletons do not rotate when shooting but only when moving

The Bug:

Skeletons do not rotate when they shoot an arrow but instead appear to only rotate when moving. This makes skeletons with a high slowness effect or with an generic.movementSpeed attribute value of 0 not rotate when they shoot an arrow.

Steps to Reproduce:

  1. Summon a skeleton with a generic.movement_speed attribute value of 0.

    /summon skeleton ~ ~ ~ {HandItems:[{id:"minecraft:bow",Count:1b},{}],Invulnerable:1b,Attributes:[{Name:generic.movement_speed,Base:0}]}
  2. Switch to survival mode and circle around the skeleton.

Expected & Observed Behavior:

❌ → While the skeleton is stuck, it will still fire at the player despite not looking at them.
✔ → The skeleton would properly face the player while they shoot at them.

Screenshots / Videos:

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Notes:

Related to: MC-258794 MC-268588

Linked issues

Attachments

Comments

marcono1234

Can confirm something similar for 16w06a:
While the Skeleton is strafing it does not rotate in the correct direction

[Mod] redstonehelper

If that's a separate issue you should create a new ticket.

Spake Miner

Nah, that's the same issue. Thanks for letting me know though.
EDIT: Nevermind, redstonehelper already updated it.

marcono1234

@unknown you are right, that seems to be MC-96821

Please remove the affected version if it was only added because of my comment

Spake Miner

Wait... Kumasasa, what does blocked mean?

marcono1234

That you currently cannot experience it because of another bug

Spake Miner

That's not exactly the case with this bug. I'd say related.

user-f2760

as of this snapshot it's blocked by MC-96821 as the issue is about the head not rotating correctly for skeletons who stand still, the other is about mobs not rotating their head at all.

you can't confirm if this is still a issue in 16w06a because of MC-96821, that's why it's blocked by it

Spake Miner

Ah, OK.

kumasasa

@unknown: Is this still in 16w07a ?

Spake Miner

I'll test it. Most likely though.

Spake Miner

Yep. Still in 16w07a.

marcono1234

@unknown pointed out on MC-96837 , that this report is rather a duplicate of MC-96821

user-f2760

this:

Affects Version/s:
Minecraft 16w03a, Minecraft 16w07a

MC-96821:

Fix Version/s:
Minecraft 16w07a

not the same issue as this one still occures and that one doesn't

Spake Miner

How is this a duplicate of MC-96821 if MC-96821 was posted AFTER this?

[Mod] redstonehelper

It goes by best description/most activity first.

marcono1234

Sorry for the confusion, I meant that MC-96837 is probably a duplicate of MC-96821

SunCat

Confirmed for 1.9

marcono1234

@unknown, I changed the description, I hope it describes the bug still well enough and you are fine with it.

Oval

Confirmed for 1.13.1.

j_p_smith

Confirmed in 1.16.1.

j_p_smith

Related to MC-81655.

user-189af

They also rotate too slow when in an confined area, like a 1-Wide 2-High gap, they rotate like they are looking at a player whilst at idle, instead of like bedrock where they rotate facing the player almost instantly if aggroed in that type of space.

Avoma

Can confirm in 20w49a.

Avoma

Can confirm in 21w05b.

[Mod] Jingy

Can confirm in 24w07a. Since the issue hasn't been maintained, and the /summon command doesn't work properly anymore, I'd like to request ownership of this issue to keep it up to date.

Spake Miner

[Mod] Jingy

(Unassigned)

Confirmed

Mob behaviour

arrow, mob-behavior, skeleton

Minecraft 16w03a, Minecraft 16w07a, Minecraft 1.9, Minecraft 1.11.2, Minecraft 17w06a, ..., 1.16.1, 20w49a, 21w05b, 24w07a, 1.20.5

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