If you summon an End Crystal in a Boat, it will move to the front of the boat and prevent you from being able to ride the boat. All mobs will jump to the front of the boat if there isn't someone riding it, but most will move to the back if you get in.
There might be other Non-Mob entities that cause this also.
/summon boat ~ ~ ~ {Passengers:[{},{id:"end_crystal"}]}
/summon boat ~ ~ ~ {Passengers:[{id:"end_crystal"},{}]}
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This may be a "Work as Intended" because I believe that it isn't that the Ender Crystal is only a "sort of" mob that it won't move to the back, I believe it is because it's hitbox is too big. I'll add a screenshot to the report showing this. It is the same bug as MC-158330 I believe.
Should this be "Works as Intended" in light of that the reason you can't access the boat is the End Crystal's hitbox is too big so you can't hit the boat as MC-158330 says? I forgot to add the snapshot I think last time I commented.
Is this still an issue in the latest snapshot 16w44a? If so please update the affected versions.
This is an automated comment on any open or reopened issue with out-of-date affected versions.