When you summon e.g an ArmorStand and give it a score, the score disappears after unloading the chunks. This is incredibly annoying for map makers, who need to use move-able locations.
For example claims (that I invented) and multiple (mini)games or adventure maps who need to track entities for a longer time. Also most servers might use ArmorStands to create floating text.
I came across an older bug report that had a solution: clear all UUIDs when mobs die, because I still think that tracking all mobs that ever existed is stupid as well...
I hope that this will be fixed asap as I am waiting to release my vanilla server (with claims)
Linked issues
duplicates 1
Comments 5
Also a bug with the bug system:
16w04a is clearly released and I could choose the version, but the bot says that I can't use that version number.
You added "Future Version - 1.9+", which the bot removed.
Duplicate of MC-96131.
Sorry, copied wrong link: MC-96131.
Please do not mark unreleased versions as affected.
You don't have access to them yet.
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