When I give a mob or entity the {NoAI:1} tag, it doesn't move and it acts normal. But players can push it around and collide with it, so that it moves. This bug is really bad for mapmakers, so please try and fix it. Below if a video that shows me giving the villager NoAI and then moving it. Thanks <3
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It is not a duplicate of MC-96565. It is strongly related to it though.
people, this is intended behaviour, see MC-96565
@unknown added a comment - 10/Feb/16 5:09 PM
The NoAI tag just disables the AI for entities. If this also disables gravity for these entities, that's an unintended side effect.
in other words, anything that isn't done by the AI won't be blocked by the NoAI tag, pushing, coliding, taking damage, falling, is all not part of the AI
Dupe of MC-96565