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MC-96834

Shulker riding an armor stand moves when it's rerendered

What I expected to happen was...:
That the shulker would not move.

What actually happened was...:
The shulker moves one block down and when you try to stand on it, you start to glitch out (shake up and down). Re-logging solves the issue.

Steps to Reproduce:
1. Place down a command block with this command:
/summon ArmorStand ~ ~1 ~ {Invisible:1,Passengers:[{id:"Shulker",NoAI:1,Invulnerable:1,CustomName:"test"}],NoGravity:1}
2. Activate the command block and fly atleast 80 blocks away, so that you can't see the shulker anymore.
3. Fly back and notice the shulker has dropped down one block.

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NeunEinser

Can confirm. It is only a visual glitch and only the Shulker entity itself needs to render not anymore, you do not have to get out of render distance.
Is the same for FalingSand, but seems not to happen for a Creeper.

migrated

NeunEinser it is not only a visual glitch. If you try to stand on top of the shulker you will start glitching up and down.

NeunEinser

So, let's call it a client-server-desynchronization then 😃

NeunEinser

Can confirm for 16w07a

Asteraoth

Confirm for 1.9.3 pre-2 and I get this warning message in the Game Output [Client thread/WARN]: Received passengers for unknown entity

migrated

Please see if 16w32a fixed this issue.

NeunEinser

Fixed for 16w32a (probably as a result of fix MC-96954)

migrated

(Unassigned)

Unconfirmed

Minecraft 16w06a, Minecraft 16w07a, Minecraft 1.9.2, Minecraft 1.9.3 Pre-Release 2

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