It seems like an old bug but I couldn't find any previous reports.
How to recreate:
Have a 20 ticks per second clock and have a tp command for the player on it
/tp @p x y z
And then start turning around the YRot axis, every time you make a full turn and reach YRot=0 it will create a visual glitch.
It's super annoying for what I am trying to do.
Linked issues
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