When mobs are set to NoAI:1, they still move around when hit. This was not in the change log and worked in previous snapshots as far as i'm aware. Could be linked to the mob rework a little recently?
When mobs are set to NoAI:1, they still move around when hit. This was not in the change log and worked in previous snapshots as far as i'm aware. Could be linked to the mob rework a little recently?
user-2a4c8
(Unassigned)
Unconfirmed
Minecraft 16w07a
Retrieved
Duplicate of MC-96565.