The bug
Spawners do not spawn entities at the correct position anymore or do not spawn them at all, which might be caused by the fix of MC-90101
Entities with NBT tags
Spawners spawn any entity that has NBT tags other than id
but no Pos
tag at (0|0|z). This means only their z-coordinate is used.
Monsters
Monsters with no other NBT tags than id
an no Pos
tag are spawned at (0|y|z). This means only their y- and z-coordinate is used.
How to reproduce
Use the following command
/setblock ~ ~1 ~ mob_spawner 0 replace {SpawnData:{id:"ArmorStand",NoGravity:1b}}
Linked issues
is duplicated by 25
Attachments
Comments 23
Seems to be caused by fix of mine bug: MC-90101
Hope 1.9 pre 3 will also fix this one without breaking fix of mine.
It says fixed in "future version", not now. So, yes, probably the next prerelease, or the main release.
I would think they would patch it in a new pre-release. Just incase if that patch introduces a new bug
@akiva silver You would think, but considering they're planning on releasing tomorrow... there are quite a few other bugs that have yet to be resolved as well...
@unknown
UPDATE: the release date was moved to Monday, 29th of February 2016
In a 1.9 CTM map I've been making, I witness mobs only spawning at X=0.