The bug
Spawners do not spawn entities at the correct position anymore or do not spawn them at all, which might be caused by the fix of MC-90101
Entities with NBT tags
Spawners spawn any entity that has NBT tags other than id
but no Pos
tag at (0|0|z). This means only their z-coordinate is used.
Monsters
Monsters with no other NBT tags than id
an no Pos
tag are spawned at (0|y|z). This means only their y- and z-coordinate is used.
How to reproduce
Use the following command
/setblock ~ ~1 ~ mob_spawner 0 replace {SpawnData:{id:"ArmorStand",NoGravity:1b}}
Related issues
is duplicated by
Attachments
Comments


In a 1.9 CTM map I've been making, I witness mobs only spawning at X=0.

all spawns at x=0

My free food spawners (1 cow 1 sheep) sparkle but create no mobs

Seems to be caused by fix of mine bug: MC-90101
Hope 1.9 pre 3 will also fix this one without breaking fix of mine.

Armorstands actually spawn at 0 0 Z

This actually broke every spawner in the server where I am.

I have the same problem, on a Server that I own, none of the mob spawners is actually spawning mobs.

Yeah, I've seen this as well.

In Pre-release2:Can confirm, no mobs are spawning at any difficulty in any naturally generated spawner (tested Skeleton, Spider and Zombie on both a newly generated world as well as on a pre-existing server).

Can confirm. Suddenly no mobs are spawning at all with any of my custom spawners in my map.

Can confirm, naturally generated cave spider spawners in a new survival world on my server are never spawning anything despite being in complete darkness.

Yep... confirmed on my vanilla 1.9pre-2 server as well

Confirm on pre2. World created in 15w49b and upgraded to all later snapshots. Both skeleton and spider spawner not working.

I can confirm. prerelease two.
I made sure my xp grinder was up to wiki specifications, and I did all kinds of troubleshooting. neither of my zimbie dungeon spawners work. They rotate at the same speed, consistently.

Yep. It has to be a bug, because in my survival world in Minecraft 1.9 Pre-2 my skeleton grinder with a dungeon spawner does not spawn anything. Hope it'll be fixed before releasing 1.9.

Confirmed. Zombie, Skeleton, Spider, and blaze not spawning in my current map (created originally 1.8.9 and now running in 1.9 Pre-2).

I have been having issues and it was a fresh pre-2 map, i first noticed when i went into the nether. blazes did not spawn and i was on my way to the end.

It isn't fixed. In my world (created in older snapshots of 1.9 and now running in 1.9 Pre-2), i tried to build an xp farm with spawner and skeletons (in my case) doesn't spawn. The bug fix will be added in the next snapshot or what??

It says fixed in "future version", not now. So, yes, probably the next prerelease, or the main release.

I would think they would patch it in a new pre-release. Just incase if that patch introduces a new bug

@akiva silver You would think, but considering they're planning on releasing tomorrow... there are quite a few other bugs that have yet to be resolved as well...

@unknown
UPDATE: the release date was moved to Monday, 29th of February 2016

Confirmed the fix