When you hold one of armor parts with (for example) health attribute set to certain number, this attribute activates when player holding item in hand, instead of wearing it (works when wearing too, but shouldn't work when in-hand).
Comments 2
See the wiki there is a Slot tag in the Attribute tag. If there is none, the attribute effect will apply in all these slots. The "LOGIC" is that an attribute modifier has no information about the item, he doesn't know how the item is supposed to be used.
@[Mod] Mustek
Really??? That works as intended??? Do you see any logic in carrying armor in hand and getting stats from it???