After the server has had about 24 hours of uptime, the console started spamming the following stack trace. Restart makes it subside.
java.net.SocketException: Invalid argument
at java.net.SocketInputStream.socketRead0(Native Method)
at java.net.SocketInputStream.read(SocketInputStream.java:150)
at java.net.SocketInputStream.read(SocketInputStream.java:121)
at java.net.SocketInputStream.read(SocketInputStream.java:203)
at java.io.FilterInputStream.read(FilterInputStream.java:83)
at dx.a(SourceFile:177)
at bx.i(SourceFile:248)
at bx.c(SourceFile:23)
at by.run(SourceFile:101)
Is this still a concern in the current Minecraft version? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases.