The game crashes in a creative test world when many zombie pigmen being agroed towards the player. Possibly due to trying to pathfind to a player that is not reachable. Some small stuttering is noticeable on the mobs, but not as much as in 1.9. The game crashes after about 20 seconds of this.
Edit: Is reproducable, but takes about a minute before it crashes.
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is duplicated by 1
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No crash after 15 minutes, so I guess not reproducible in PRE-3.
Sidenote; there is a bit of mob lag still thou.
Can this be reproduced in PRE-3?