I was working on a piston elevator when I kept encountering an annoying bug. Sometimes, when I set a redstone delay for too long and a piston is pushing a player in creative where it is impossible for the player to go, then when the piston retracts, it pulls the player behind the piston.
What I expected to happen...:"
The player remains in the same spot when the piston retracts.
*What actually happened...:"
The player is pulled behind the piston when it retracts.
Steps to Replicate:
Set up the piston so that if it pushes the player, the player will not move. (See 2016-03-11_10.15.35.png)
Power the piston. The player should now be inside the arm of the piston. (See 2016-03-11_10.15.45.png)
Wait for the piston to retract. Once it does, the player should now be behind the piston. (See 2016-03-11_10.15.54.png)
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