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MC-99631

Shifting on beds displaces player model on LAN worlds

When a player presses 'shift' (sneak) while standing on a bed other clients (connected to the LAN world) will move the player model down (not the hit box).

Screen1: both players standing on bed (not shifting, note the black pixels on the legs of the right player)
Screen2: connected client shifts, other clients see player moving down into the bed (you can see there are black pixels missing on the legs)
Screen3: other client also shifts, no displacement (because it renders correct on own client, not on other's client)
Screen4: both clients shift (right player is client where screenshot was taken so his model renders on top of the bed, other player is again a few pixel too low)
Screen 5: both clients no longer shifting (note the black pixels that appeared on left players skin [were inside the bed])

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Comments 3

This is still an issue in the latest snapshot (17w14a).

Is this still an issue in the most recent versions (currently that is 1.13, or the latest snapshot 18w31a) of Minecraft? If so, please update the affected versions and help us keeping this ticket updated from time to time. If you are the owner/reporter of this ticket, you can modify the affected version(s) yourself.

My apologies for the delay in responding. This issue was a precursor to issue MC-116505. That issue has been fixed some time ago, therefore, this issue (describing the same problem) can be closed.

tomudding

(Unassigned)

Unconfirmed

Minecraft 1.9.1 Pre-Release 3, Minecraft 17w14a, Minecraft 1.12 Pre-Release 1, Minecraft 1.12 Pre-Release 2, Minecraft 1.12 Pre-Release 3, Minecraft 1.12 Pre-Release 5, Minecraft 1.12 Pre-Release 6, Minecraft 1.12 Pre-Release 7

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