When a player with a shield is in a blocking/parrying state and gets hit, his animation switches back to the non-blocking one, even if he's still holding the parry button.
When that happens, the player still has the blocking effect but others can't see it, making it difficult to tell if you can attack someone in pvp situation.
If my explanation is somewhat not-understandable please contact me.
Adittionally I'm adding link to a YouTube video that shows the problem beter than screens or words.
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Is this still an issue in the latest snapshot 16w44a? If so please update the affected versions.
This is an automated comment on any open or reopened issue with out-of-date affected versions.
Is this still an issue in the most recent versions (currently that is 1.11) of Minecraft? If so, please update the affected versions and help us keeping this ticket updated from time to time. If you are the owner/reporter of this ticket, you can modify the affected version(s) yourself.
Can we get some attention to it? It breaks the PVP basicly...