For some reason, the Fusefly enemies clip into walls when knocked into them.
To trigger the glitch:
Get a Fusefly to be positioned next to a wall.
Deal a non-lethal blow to the Fusefly in the direction of said wall - it should clip out-of-bounds.
Expected Result: The Fusefly hits the wall and stops moving backward like usual.
Actual Result: The Fusefly goes out-of-bounds.
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