mojira.dev
MCD2-84

Crashes occur when player falls down ledges or into water.

Game crashes upon falling/jumping/dashing off a ledge of any size.

The game crashes when falling off a ledge of any size, even half-a-block-tall ledges, it happens specifically when you go down blocks during the “hold [Ranged Attack Button] to shoot stronger projectiles” tutorial during the “clear the way to the docks” quest. It can also happen anywhere else in the map if you dash/jump off an edge or if you fall into water. This includes the campfire at the start of the first level.


To reproduce:

*Load into the start of a new world.

*Dash into a ledge on anywhere, mostly on ledges higher than 1 or 2 blocks.

or

*Fall from higher than 1-2 blocks onto water.

or

*Jump onto or over a ledge higher than 1-2 blocks tall.

*Game freezes with sound still playing.

*GPU remains fine and same with the memory.

*Unreal Engine crash error window appears on screen.

*Game crashes.

Expected result: Player falls down/gets teleported back in-bounds (if they had fallen into out of bounds).

ACTUAL result: Player falls down/gets teleported back in-bounds (if they had fallen into out of bounds) but the game crashes.

Linked issues

Comments 3

Thank you for helping us improve Minecraft! We saved your files:

I have this issue too!!!!

Hi!
Thank you for your report! 

We're already tracking this issue at MCD2-22, so I will resolve and link this ticket as a Duplicate. 

I suggest also to browse through the main issue for potential fixes. 
If you would like to add a vote and any extra information to the main ticket it would be appreciated. 

Quick Links: 
📓 Issue Guidelines – 💬 Mojang Support – 📧 Suggestions

Defnottheonlyone

(Unassigned)

Unconfirmed

Retrieved