The game crashes when the world loading screen finishes loading.
The game crashes when the world loading screen finishes loading. The game freezes and reverts back to a still image of the “signing in” screen from when you’re booting up the game, before an unreal engine “crash error” report window opens and the game crashes.
To recreate:
*Load into a new world.
*Wait for it to finish loading.
*Game freezes.
*Game regresses to a previously-seen image (that of the signing-in campfire image or perhaps another).
*Unreal Engine crash report window opens.
*Game Crashes.
Expected result: Game finishes loading.
ACTUAL result: Game freezes and crashes.
NOTES:
The game does not crash if you pause/resume the game while on the world loading screen by simply pressing the [Pause]/[Pause] + [Exit Menu] while in the world loading screen.
Due to other bugs that have caused crashes, i’ve been unable to test if this bug also occurs on later points in the game beyond the first world loading screen done by pressing the “PLAY” button in the main menu. I have however been able to confirm that this bug does not occur with the world loading screen that happens after clicking the button “RESET TO LAST CHECKPOINT” once already in the loaded world.
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Comments 4
Hi!
Thank you for your report!
Could you provide your device’s specifications? (RAM, CPU, GPU, graphics driver’s version).
Could you also try to attach a video in the comments?
Can you also provide crash logs from the Unreal Crash Reporter?
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I will attempt to do so.
My RAM is 8GB,
CPU is Intel(R) Core(TM) i5-10210u CPU @ 1.60GHz 2.11GHz,
GPU is Intel(R) UHD Graphics (128 MB) version 31.0.101.2135 (bit outdated, will update it and see if anything changes, although i’m not sure how pausing/resuming the game during the loading screen would fix the issue with a GPU if it was the problem).
I updated it and it still crashes at the end of the loading screen.
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