mojira.dev
MCL-10767

Chunks will not load in render distance or further.

When moving through the world, chunks of the world will not load and will unload when not in view. When flying with elytra it's worse because the game is unable to keep up the chunk loading for the player when I am traveling so fast throughout the worlds and this happens on every world save I have, not only worlds created on 1.13.

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To QA and Developers:  For 1.14, this is really happening.  Makes the game unplayable when running, swimming quickly, or using elytra.  How did such an obvious bug get through the QA or staging/smoke testing process?!  Not good man.  Completely unacceptable for general release.  😞   There is either something wrong with the build or a major rendering bug.  Tried on two gaming computers and confirmed that chunks are not rendering, are slow to render, or start to render and then the whole rendering for the chunk just gives up (removing the entities rendered).  It is very easy to recreate this issue.  Hopefully it is fixed soon?  Was really looking forward to this update.  1.13.2 runs just fine.  Downloaded fresh copies on new OS builds and then on current OS builds that I have.  1.14 rendering fails to keep up in all cases.

SPECS:  16GB RAM, SSD (PCIE GEN3), NVidia Cards 4GB & 6GB,  Intel 6 cores clocking up there, heavy duty gaming computers.

Nonetheless...still a dedicated Minecrafter.  Please fix....I want 1.14.  In the meantime, sticking with 1.13.2 which is stable.

violine1101

Duplicate of MC-149178

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