mojira.dev
MCL-13589

Minecraft Crash While Initializing;

Hey everybody, we've just fixed our PC which was reinstalled to Windows 10 from Win. 7, (no troubles running Minecraft in Win. 7 though) Soo.. I downloaded Minecraft to Windows 10 and I've been getting some crashes, I hope we can fix it! Thanks in advance! 🙂

 

Here's the crash;


Minecraft Crash Report -------- Minecraft Crash Report ----// This doesn't make any sense!
Time: 06.04.20 17:38Description: Initializing game
org.lwjgl.LWJGLException: Pixel format not accelerated at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method) at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52) at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247) at org.lwjgl.opengl.Display.createWindow(Display.java:306) at org.lwjgl.opengl.Display.create(Display.java:848) at org.lwjgl.opengl.Display.create(Display.java:757) at org.lwjgl.opengl.Display.create(Display.java:739) at avf.ap(SourceFile:534) at avf.am(SourceFile:363) at avf.a(SourceFile:310) at net.minecraft.client.main.Main.main(SourceFile:124)

A detailed walkthrough of the error, its code path and all known details is as follows:---------------------------------------------------------------------------------------
– Head --Stacktrace: at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method) at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52) at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247) at org.lwjgl.opengl.Display.createWindow(Display.java:306) at org.lwjgl.opengl.Display.create(Display.java:848) at org.lwjgl.opengl.Display.create(Display.java:757) at org.lwjgl.opengl.Display.create(Display.java:739) at avf.ap(SourceFile:534) at avf.am(SourceFile:363)
– Initialization --Details:Stacktrace: at avf.a(SourceFile:310) at net.minecraft.client.main.Main.main(SourceFile:124)
– System Details --Details: Minecraft Version: 1.8.3 Operating System: Windows 10 (amd64) version 10.0 CPU: 2x Pentium(R) Dual-Core CPU E5500 @ 2.80GHz Java Version: 1.8.0_241, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 114436728 bytes (109 MB) / 204996608 bytes (195 MB) up to 954728448 bytes (910 MB) JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 Launched Version: 1.8.3 LWJGL: 2.9.4 OpenGL: ~ERROR~ RuntimeException: No OpenGL context found in the current thread. GL Caps:  Using VBOs: No Is Modded: Probably not. Jar signature remains and client brand is untouched. Type: Client (map_client.txt) Resource Packs: [] Current Language: ~ERROR~ NullPointerException: null Profiler Position: N/A (disabled)

Related issues

Comments

[MOD] Greymagic27

Thank you for your report!
We're actually already tracking this issue in MC-297, so I've resolved and linked this ticket as a duplicate.

This is known to be a problem with your computer.
– Update your graphics card drivers. (Do not rely on automatic updates)
– If you are using Java arguments to increase the amount of memory, please reduce it to the default 512MB.
– If that did not help, please contact the Community Support.

Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Customer Support – 📖 Game Wiki

migrated

(Unassigned)

Unconfirmed

crash, multiplayer, rendering, world

Retrieved