mojira.dev
MCL-169

Legacy: LWJGL OpenAL: Failed to initialize audio client

Sound isn't working anymore (it did in all previous versions)

That's what the Launcher says:

Client> 2013-04-25 16:02:45 [CLIENT] [INFO] LWJGL Version: 2.9.0
Client> 
Client> Starting up SoundSystem...
Client> Initializing LWJGL OpenAL
Client>     (The LWJGL binding of OpenAL.  For more information, see http://www.lwjgl.org)
Client> AL lib: (EE) DoReset: Unhandled channel config: 8 -- 0x000000ff
Client> AL lib: (EE) DoReset: Unhandled extensible channels: 8 -- 0x000000ff
Client> AL lib: (EE) DoReset: Failed to initialize audio client: 0x80070057
Client> Exception in thread "Thread-6" org.lwjgl.openal.OpenALException: Invalid Device
Client> 	at org.lwjgl.openal.Util.checkALCError(Util.java:55)
Client> 	at org.lwjgl.openal.ALC10.alcCreateContext(ALC10.java:251)
Client> 	at org.lwjgl.openal.AL.init(AL.java:168)
Client> 	at org.lwjgl.openal.AL.create(AL.java:138)
Client> 	at org.lwjgl.openal.AL.create(AL.java:102)
Client> 	at org.lwjgl.openal.AL.create(AL.java:201)
Client> 	at paulscode.sound.libraries.LibraryLWJGLOpenAL.init(LibraryLWJGLOpenAL.java:164)
Client> 	at paulscode.sound.SoundSystem.CommandNewLibrary(SoundSystem.java:1576)
Client> 	at paulscode.sound.SoundSystem.CommandQueue(SoundSystem.java:2572)
Client> 	at paulscode.sound.CommandThread.run(CommandThread.java:121)
Client>     ERROR MESSAGE:
Client>         SoundSystem did not load after 30 seconds.
Client> 
Client> Starting up SoundSystem...
Client> Switching to No Sound
Client>     (Silent Mode)

Update:

Sound is only working when i start minecraft with the old launcher.
For example: Audio is working when i start 1.5.2 with the old launcher.
But it doesnt work when i start it with the new launcher.

Linked issues

MC-79168 LWJGL OpenAL Crash Resolved MC-95724 Minecraft sound disables when Windows configured for surround sound Resolved MCL-205 No sound at all Resolved MCL-206 There is no minecraft sounds at all for linux Resolved MCL-470 No sound with the MinecraftDev.jar Resolved

Attachments

Comments 31

This might be a problem that only lwjgl can solve though. Or perhaps paulscode.com :/

I updated to the newest version, but the bug is still there.

This just happened to me on the newest launcher with 1.6 PR

Im on Mac OSX 10.8.2 with Java version 7 update 25

This just happened to me today with the 1.6 pre-release. I have Mac OSX 10.8.4. So I guess this hasn't been fixed yet?

Have this same issue with new launcher (1.0.8) and 1.6.1 as reported in MCL-815

Win7 64b with 64b java SBLive4.1 running on kX driver

No more sound - worked fine before.

21 more comments

That's the workaround i already use.
But this is a workaround and not a fix, because i always have to switch the playback device and it's only stereo.
Before LWJGL got updated i had surround sound in minecraft (With the same hardware and drivers).
So it would be nice if the devs would forward this to LWJGL.

(This also happens with other games using LWJGL, so it would be nice if that could be fixed)

But there's one thing the minecraft developers could do for now:

Add an option to the launcher to select the audio device minecraft will use.

Just loaded up 1.8.2, this issue is random for me, sometimes the game load without sound, but a simple reload fixes it.

I found a fix that works for me. In the sound panel right click on your device and click "Configure Speakers". I had to change my device from "Surround" to "5.1 Surround".

Zachary Weaver

I have had a similar problem, and I am unsure if it is the same problem. It was on 2.0.847, and the log can be found here: log. I am on Windows 10.

The sound system in the game has recently been rewritten, does anyone still have this issue?

David Vogel

(Unassigned)

Community Consensus

OpenAL, sound

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