The bug
The game output log cuts off messages if they are too long, but does not show a scroll bar either. Resizing the windows might not help because it first tries to fit additional columns, such as class and thread name.
Note: The behavior changed slightly, possibly due to the fix for MCL-12594. This now only occurs if the message does not contain whitespaces.
How to reproduce
In game, run the following command
/say aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaEND
Check in the game output log whether you see "END"
❌ It is cut off and there is no way to scroll
Linked issues
is duplicated by 1
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