have tried to play minecraft ever since I bought it but my launcher keeps crashing while loading the game in the Mojang Screen of the game. I cant find a way to get it to work, I have tried everything.
Here's my lastest crash report:
Minecraft Crash Report ----
// I let you down. Sorry
Time: 10/7/17 10:17 PM
Description: Initializing game
org.lwjgl.LWJGLException: Pixel format not accelerated
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at bib.at(SourceFile:635)
at bib.aq(SourceFile:458)
at bib.a(SourceFile:404)
at net.minecraft.client.main.Main.main(SourceFile:123)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
– Head –
Thread: Client thread
Stacktrace:
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at bib.at(SourceFile:635)
at bib.aq(SourceFile:458)
– Initialization –
Details:
Stacktrace:
at bib.a(SourceFile:404)
at net.minecraft.client.main.Main.main(SourceFile:123)
– System Details –
Details:
Minecraft Version: 1.12.2
Operating System: Windows 10 (x86) version 10.0
Java Version: 1.8.0_144, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 48726376 bytes (46 MB) / 151793664 bytes (144 MB) up to 523501568 bytes (499 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.12.2
LWJGL: 2.9.4
OpenGL: ERROR RuntimeException: No OpenGL context found in the current thread.
GL Caps:
Using VBOs: Yes
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs:
Current Language: ERROR NullPointerException: null
Profiler Position: N/A (disabled)
CPU: <unknown>
Thank you for your report!
However, this issue is a Duplicate of MC-297.
This is known to be a problem with your computer.
– Update your graphics card drivers. (Do not rely on automatic updates)
– If you are using Java arguments to increase the amount of memory, please reduce it to the default 512MB.
– If that did not help, please use the community support link below.
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